package com.vinlanx.explosionoverhaul.client; import com.vinlanx.explosionoverhaul.CustomGlowParticleOptions; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.ParticleRenderType; import net.minecraft.client.particle.TextureSheetParticle; public class CustomGlowParticle extends TextureSheetParticle { public CustomGlowParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, CustomGlowParticleOptions options) { super(level, x, y, z, xSpeed, ySpeed, zSpeed); this.lifetime = 1; } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT; } }