package com.vinlanx.explosionoverhaul; import com.vinlanx.explosionoverhaul.api.IExplosionPower; import com.vinlanx.explosionoverhaul.mixinhelper.ExplosionAccessor; import java.util.HashSet; import java.util.List; import java.util.Set; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.Vec3; public class ServerExplosionHandler { public static void handleExplosion(ServerLevel level, Explosion explosion, List affectedBlocks) { if (!((Boolean)Config.COMMON.enableCraterDestruction.get()).booleanValue()) { affectedBlocks.clear(); return; } float power = 4.0f; if (explosion instanceof IExplosionPower explosionPower) { power = Math.max(1.0f, explosionPower.getPower()); } Vec3 center = explosion instanceof ExplosionAccessor accessor ? accessor.explosionoverhaul$getCenter() : Vec3.ZERO; int radius = Math.max(5, Math.min(18, Math.round(power * 2.0f * ((Double)Config.COMMON.craterSizeMultiplier.get()).floatValue()))); Set existing = new HashSet<>(affectedBlocks); BlockPos origin = BlockPos.containing(center); double radiusSq = radius * radius; for (BlockPos pos : BlockPos.betweenClosed(origin.offset(-radius, -radius, -radius), origin.offset(radius, radius, radius))) { double distanceSq = pos.distToCenterSqr(center); if (distanceSq > radiusSq) { continue; } BlockState state = level.getBlockState(pos); if (state.isAir() || state.getDestroySpeed(level, pos) < 0.0f) { continue; } BlockPos immutable = pos.immutable(); if (existing.add(immutable)) { affectedBlocks.add(immutable); } } } public static void register() { } public record CameraShakeProfile(float intensity, int durationTicks, float pushIntensity) { } }