2023-04-26 23:19:37 -04:00
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<template>
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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<div
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ref="outerRef"
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data-tauri-drag-region
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class="min-w-0 overflow-hidden pl-3"
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2026-03-26 18:55:15 +00:00
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:class="{ 'breadcrumb-fade-mask': isOverflowing }"
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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:style="isOverflowing ? { '--scroll-distance': `-${overflowAmount}px` } : undefined"
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@mouseenter="onMouseEnter"
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@mouseleave="onMouseLeave"
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>
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<div
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ref="innerRef"
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data-tauri-drag-region
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class="flex w-fit items-center gap-1"
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:class="{ 'breadcrumbs-scroll': isAnimating }"
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@animationiteration="onAnimationIteration"
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2025-08-14 21:48:38 +01:00
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>
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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{{ breadcrumbData.resetToNames(breadcrumbs) }}
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<template v-for="breadcrumb in breadcrumbs" :key="breadcrumb.name">
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<router-link
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v-if="breadcrumb.link"
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:to="{
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path: breadcrumb.link.replace('{id}', encodeURIComponent($route.params.id as string)),
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query: breadcrumb.query,
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}"
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class="shrink-0 whitespace-nowrap text-primary"
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>
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{{ resolveLabel(breadcrumb.name) }}
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</router-link>
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<span
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v-else
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data-tauri-drag-region
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class="shrink-0 whitespace-nowrap text-contrast font-semibold cursor-default select-none"
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>
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{{ resolveLabel(breadcrumb.name) }}
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</span>
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<ChevronRightIcon v-if="breadcrumb.link" data-tauri-drag-region class="w-5 h-5 shrink-0" />
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</template>
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</div>
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2025-08-14 21:48:38 +01:00
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</div>
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2023-04-26 23:19:37 -04:00
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</template>
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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<script setup lang="ts">
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import { ChevronRightIcon } from '@modrinth/assets'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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2025-08-14 21:48:38 +01:00
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import { useRoute } from 'vue-router'
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import { useBreadcrumbs } from '@/store/breadcrumbs'
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2023-04-26 23:19:37 -04:00
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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interface Breadcrumb {
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name: string
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link?: string
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query?: Record<string, string>
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}
|
2023-04-26 23:19:37 -04:00
|
|
|
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
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|
const route = useRoute()
|
2023-04-26 23:19:37 -04:00
|
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|
const breadcrumbData = useBreadcrumbs()
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
|
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|
|
const breadcrumbs = computed<Breadcrumb[]>(() => {
|
2025-08-14 21:48:38 +01:00
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|
const additionalContext =
|
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|
|
route.meta.useContext === true
|
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|
|
? breadcrumbData.context
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: route.meta.useRootContext === true
|
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? breadcrumbData.rootContext
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: null
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
|
|
const crumbs = (route.meta.breadcrumb ?? []) as Breadcrumb[]
|
|
|
|
|
return additionalContext ? [additionalContext as Breadcrumb, ...crumbs] : crumbs
|
|
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|
|
})
|
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|
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|
function resolveLabel(name: string): string {
|
|
|
|
|
return name.charAt(0) === '?' ? breadcrumbData.getName(name.slice(1)) : name
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|
}
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// Overflow detection
|
|
|
|
|
const outerRef = ref<HTMLDivElement | null>(null)
|
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|
|
const innerRef = ref<HTMLDivElement | null>(null)
|
|
|
|
|
const isOverflowing = ref(false)
|
|
|
|
|
const isAnimating = ref(false)
|
|
|
|
|
const overflowAmount = ref(0)
|
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|
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|
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|
let hovered = false
|
|
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|
let stopping = false
|
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|
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|
|
function checkOverflow() {
|
|
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|
|
if (!outerRef.value || !innerRef.value) return
|
|
|
|
|
const overflow = innerRef.value.scrollWidth - outerRef.value.clientWidth
|
|
|
|
|
isOverflowing.value = overflow > 0
|
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|
|
|
overflowAmount.value = overflow + 12
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function onMouseEnter() {
|
|
|
|
|
hovered = true
|
|
|
|
|
stopping = false
|
|
|
|
|
if (isOverflowing.value) {
|
|
|
|
|
isAnimating.value = true
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function onMouseLeave() {
|
|
|
|
|
hovered = false
|
|
|
|
|
if (isAnimating.value) {
|
|
|
|
|
stopping = true
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function onAnimationIteration() {
|
|
|
|
|
if (stopping && !hovered) {
|
|
|
|
|
isAnimating.value = false
|
|
|
|
|
stopping = false
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
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|
|
let resizeObserver: ResizeObserver | null = null
|
|
|
|
|
|
|
|
|
|
onMounted(() => {
|
|
|
|
|
checkOverflow()
|
|
|
|
|
resizeObserver = new ResizeObserver(checkOverflow)
|
|
|
|
|
if (outerRef.value) resizeObserver.observe(outerRef.value)
|
|
|
|
|
if (innerRef.value) resizeObserver.observe(innerRef.value)
|
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|
|
})
|
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|
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|
onBeforeUnmount(() => {
|
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|
resizeObserver?.disconnect()
|
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|
|
})
|
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|
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|
watch(breadcrumbs, () => {
|
|
|
|
|
requestAnimationFrame(checkOverflow)
|
2023-04-26 23:19:37 -04:00
|
|
|
})
|
|
|
|
|
</script>
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
|
|
|
|
|
|
|
<style scoped>
|
2026-03-26 18:55:15 +00:00
|
|
|
.breadcrumb-fade-mask {
|
|
|
|
|
mask-image: linear-gradient(
|
|
|
|
|
to right,
|
|
|
|
|
transparent,
|
|
|
|
|
black 12px,
|
|
|
|
|
black calc(100% - 12px),
|
|
|
|
|
transparent
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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.breadcrumbs-scroll {
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animation: breadcrumb-scroll 10s ease-in-out infinite;
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}
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@keyframes breadcrumb-scroll {
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0% {
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transform: translateX(0);
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}
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35%,
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65% {
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transform: translateX(var(--scroll-distance));
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}
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100% {
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transform: translateX(0);
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}
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}
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</style>
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