2025-12-20 11:43:04 +00:00
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import {
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ArchiveIcon,
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BoxIcon,
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BracesIcon,
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CalendarIcon,
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CardIcon,
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2026-03-13 22:27:06 +00:00
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CheckCircleIcon,
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2025-12-20 11:43:04 +00:00
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CurrencyIcon,
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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DiscordIcon,
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2025-12-20 11:43:04 +00:00
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FileArchiveIcon,
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FileCodeIcon,
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FileIcon,
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FileImageIcon,
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FileTextIcon,
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FolderOpenIcon,
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GithubIcon,
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GlassesIcon,
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GlobeIcon,
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InfoIcon,
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IssuesIcon,
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LinkIcon,
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LockIcon,
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PackageOpenIcon,
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PaintbrushIcon,
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PayPalIcon,
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PlugIcon,
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PolygonIcon,
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UnknownIcon,
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UpdatedIcon,
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USDCColorIcon,
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XCircleIcon,
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XIcon,
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} from '@modrinth/assets'
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import type { ProjectStatus, ProjectType } from '@modrinth/utils'
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import type { Component } from 'vue'
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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import {
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FILE_ARCHIVE_EXTENSIONS,
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FILE_CODE_EXTENSIONS,
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FILE_IMAGE_EXTENSIONS,
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FILE_TEXT_EXTENSIONS,
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} from './file-extensions'
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2025-12-20 11:43:04 +00:00
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export const PROJECT_TYPE_ICONS: Record<ProjectType, Component> = {
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mod: BoxIcon,
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modpack: PackageOpenIcon,
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resourcepack: PaintbrushIcon,
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shader: GlassesIcon,
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plugin: PlugIcon,
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datapack: BracesIcon,
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project: BoxIcon,
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}
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export const PAYMENT_METHOD_ICONS: Record<string, Component> = {
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card: CardIcon,
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cashapp: CurrencyIcon,
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paypal: PayPalIcon,
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}
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export const SOCIAL_PLATFORM_ICONS: Record<string, Component> = {
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
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discord: DiscordIcon,
|
2025-12-20 11:43:04 +00:00
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github: GithubIcon,
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}
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export const SEVERITY_ICONS: Record<string, Component> = {
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info: InfoIcon,
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warning: IssuesIcon,
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error: XCircleIcon,
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critical: XCircleIcon,
|
2026-03-13 22:27:06 +00:00
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success: CheckCircleIcon,
|
2025-12-20 11:43:04 +00:00
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}
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export const PROJECT_STATUS_ICONS: Record<ProjectStatus, Component> = {
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approved: GlobeIcon,
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unlisted: LinkIcon,
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withheld: LinkIcon,
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private: LockIcon,
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scheduled: CalendarIcon,
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draft: FileTextIcon,
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archived: ArchiveIcon,
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rejected: XIcon,
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processing: UpdatedIcon,
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unknown: UnknownIcon,
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}
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export const DIRECTORY_ICONS: Record<string, Component> = {
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config: FolderOpenIcon,
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world: FolderOpenIcon,
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resourcepacks: PaintbrushIcon,
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_default: FolderOpenIcon,
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}
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const CURRENCY_CONFIG: Record<string, { icon: Component; color: string }> = {
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usdc: { icon: USDCColorIcon, color: 'text-blue' },
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}
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const BLOCKCHAIN_CONFIG: Record<string, { icon: Component; color: string }> = {
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polygon: { icon: PolygonIcon, color: 'text-purple' },
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}
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export function getProjectTypeIcon(projectType: ProjectType): Component {
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return PROJECT_TYPE_ICONS[projectType] ?? BoxIcon
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}
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export function getPaymentMethodIcon(method: string): Component {
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|
return PAYMENT_METHOD_ICONS[method] ?? UnknownIcon
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}
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|
export function getSocialPlatformIcon(platform: string): Component {
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|
return SOCIAL_PLATFORM_ICONS[platform.toLowerCase()] ?? UnknownIcon
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}
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|
export function getSeverityIcon(severity: string): Component {
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|
return SEVERITY_ICONS[severity] ?? InfoIcon
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|
}
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|
|
export function getProjectStatusIcon(status: ProjectStatus): Component {
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|
|
return PROJECT_STATUS_ICONS[status] ?? UnknownIcon
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|
}
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|
|
export function getDirectoryIcon(name: string): Component {
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|
|
return DIRECTORY_ICONS[name.toLowerCase()] ?? DIRECTORY_ICONS._default
|
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|
|
}
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|
|
export function getFileExtensionIcon(extension: string): Component {
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|
|
const ext: string = extension.toLowerCase()
|
|
|
|
|
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
|
|
if ((FILE_CODE_EXTENSIONS as readonly string[]).includes(ext)) {
|
2025-12-20 11:43:04 +00:00
|
|
|
return FileCodeIcon
|
|
|
|
|
}
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
|
|
if ((FILE_TEXT_EXTENSIONS as readonly string[]).includes(ext)) {
|
2025-12-20 11:43:04 +00:00
|
|
|
return FileTextIcon
|
|
|
|
|
}
|
feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
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if ((FILE_IMAGE_EXTENSIONS as readonly string[]).includes(ext)) {
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2025-12-20 11:43:04 +00:00
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return FileImageIcon
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}
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feat: content tab rewrite for worlds (#5136)
* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237)
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383)
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499)
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 20:24:32 +00:00
|
|
|
if ((FILE_ARCHIVE_EXTENSIONS as readonly string[]).includes(ext)) {
|
2025-12-20 11:43:04 +00:00
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|
|
return FileArchiveIcon
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return FileIcon
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|
|
|
|
}
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|
|
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|
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|
|
|
|
export function getFileIcon(fileName: string): Component {
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|
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|
|
const extension = fileName.split('.').pop()?.toLowerCase() || ''
|
|
|
|
|
return getFileExtensionIcon(extension)
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|
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|
}
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|
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|
|
export function getCurrencyIcon(currency: string): Component | null {
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|
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|
|
const lower = currency.toLowerCase()
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|
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|
|
const key = Object.keys(CURRENCY_CONFIG).find((k) => lower.includes(k))
|
|
|
|
|
return key ? CURRENCY_CONFIG[key].icon : null
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|
|
|
|
}
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|
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|
|
|
export function getCurrencyColor(currency: string): string {
|
|
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|
|
const lower = currency.toLowerCase()
|
|
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|
|
const key = Object.keys(CURRENCY_CONFIG).find((k) => lower.includes(k))
|
|
|
|
|
return key ? CURRENCY_CONFIG[key].color : 'text-contrast'
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|
|
|
|
}
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|
|
export function getBlockchainIcon(blockchain: string): Component | null {
|
|
|
|
|
const lower = blockchain.toLowerCase()
|
|
|
|
|
const key = Object.keys(BLOCKCHAIN_CONFIG).find((k) => lower.includes(k))
|
|
|
|
|
return key ? BLOCKCHAIN_CONFIG[key].icon : null
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
export function getBlockchainColor(blockchain: string): string {
|
|
|
|
|
const lower = blockchain.toLowerCase()
|
|
|
|
|
const key = Object.keys(BLOCKCHAIN_CONFIG).find((k) => lower.includes(k))
|
|
|
|
|
return key ? BLOCKCHAIN_CONFIG[key].color : 'text-contrast'
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|
|
|
|
}
|