2023-10-16 21:18:23 -04:00
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// noinspection JSUnusedGlobalSymbols
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export const isApproved = (project) => {
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return project && APPROVED_PROJECT_STATUSES.includes(project.status)
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}
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export const isListed = (project) => {
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return project && LISTED_PROJECT_STATUSES.includes(project.status)
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}
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export const isUnlisted = (project) => {
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return project && UNLISTED_PROJECT_STATUSES.includes(project.status)
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}
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export const isPrivate = (project) => {
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return project && PRIVATE_PROJECT_STATUSES.includes(project.status)
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}
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export const isRejected = (project) => {
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return project && REJECTED_PROJECT_STATUSES.includes(project.status)
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}
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export const isUnderReview = (project) => {
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return project && UNDER_REVIEW_PROJECT_STATUSES.includes(project.status)
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}
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export const isDraft = (project) => {
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return project && DRAFT_PROJECT_STATUSES.includes(project.status)
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}
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export const APPROVED_PROJECT_STATUSES = ['approved', 'archived', 'unlisted', 'private']
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export const LISTED_PROJECT_STATUSES = ['approved', 'archived']
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export const UNLISTED_PROJECT_STATUSES = ['unlisted', 'withheld']
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export const PRIVATE_PROJECT_STATUSES = ['private', 'rejected', 'processing']
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export const REJECTED_PROJECT_STATUSES = ['rejected', 'withheld']
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export const UNDER_REVIEW_PROJECT_STATUSES = ['processing']
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export const DRAFT_PROJECT_STATUSES = ['draft']
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App redesign (#2946)
* Start of app redesign
* format
* continue progress
* Content page nearly done
* Fix recursion issues with content page
* Fix update all alignment
* Discover page progress
* Settings progress
* Removed unlocked-size hack that breaks web
* Revamp project page, refactor web project page to share code with app, fixed loading bar, misc UI/UX enhancements, update ko-fi logo, update arrow icons, fix web issues caused by floating-vue migration, fix tooltip issues, update web tooltips, clean up web hydration issues
* Ads + run prettier
* Begin auth refactor, move common messages to ui lib, add i18n extraction to all apps, begin Library refactor
* fix ads not hiding when plus log in
* rev lockfile changes/conflicts
* Fix sign in page
* Add generated
* (mostly) Data driven search
* Fix search mobile issue
* profile fixes
* Project versions page, fix typescript on UI lib and misc fixes
* Remove unused gallery component
* Fix linkfunction err
* Search filter controls at top, localization for locked filters
* Fix provided filter names
* Fix navigating from instance browse to main browse
* Friends frontend (#2995)
* Friends system frontend
* (almost) finish frontend
* finish friends, fix lint
* Fix lint
---------
Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* Refresh macOS app icon
* Update web search UI more
* Fix link opens
* Fix frontend build
---------
Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
2024-12-11 19:54:18 -08:00
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export type GameVersionTag = {
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version: string
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version_type: string
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date: string
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major: boolean
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}
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export type DisplayProjectType =
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| 'mod'
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| 'plugin'
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| 'datapack'
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| 'resourcepack'
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| 'modpack'
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| 'shader'
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export type PlatformTag = {
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icon: string
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name: string
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supported_project_types: DisplayProjectType[]
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}
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export function getVersionsToDisplay(project, allGameVersions: GameVersionTag[]) {
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return formatVersionsForDisplay(project.game_versions.slice(), allGameVersions)
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}
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export function formatVersionsForDisplay(
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gameVersions: string[],
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allGameVersions: GameVersionTag[],
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) {
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const inputVersions = gameVersions.slice()
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const allVersions = allGameVersions.slice()
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const allSnapshots = allVersions.filter((version) => version.version_type === 'snapshot')
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const allReleases = allVersions.filter((version) => version.version_type === 'release')
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const allLegacy = allVersions.filter(
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(version) => version.version_type !== 'snapshot' && version.version_type !== 'release',
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)
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{
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const indices = allVersions.reduce((map, gameVersion, index) => {
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map[gameVersion.version] = index
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return map
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}, {})
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inputVersions.sort((a, b) => indices[a] - indices[b])
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}
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const releaseVersions = inputVersions.filter((projVer) =>
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allReleases.some((gameVer) => gameVer.version === projVer),
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)
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const dateString = allReleases.find((version) => version.version === releaseVersions[0])?.date
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const latestReleaseVersionDate = dateString ? Date.parse(dateString) : 0
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const latestSnapshot = inputVersions.find((projVer) =>
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allSnapshots.some(
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(gameVer) =>
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gameVer.version === projVer &&
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(!latestReleaseVersionDate || latestReleaseVersionDate < Date.parse(gameVer.date)),
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),
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)
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const allReleasesGrouped = groupVersions(
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allReleases.map((release) => release.version),
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false,
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)
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const projectVersionsGrouped = groupVersions(releaseVersions, true)
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const releaseVersionsAsRanges = projectVersionsGrouped.map(({ major, minor }) => {
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if (minor.length === 1) {
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return formatMinecraftMinorVersion(major, minor[0])
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}
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const range = allReleasesGrouped.find((x) => x.major === major)
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if (range?.minor.every((value, index) => value === minor[index])) {
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return `${major}.x`
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}
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return `${formatMinecraftMinorVersion(major, minor[0])}–${formatMinecraftMinorVersion(major, minor[minor.length - 1])}`
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})
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const legacyVersionsAsRanges = groupConsecutiveIndices(
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inputVersions.filter((projVer) => allLegacy.some((gameVer) => gameVer.version === projVer)),
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allLegacy,
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)
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let output = [...legacyVersionsAsRanges]
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// show all snapshots if there's no release versions
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if (releaseVersionsAsRanges.length === 0) {
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const snapshotVersionsAsRanges = groupConsecutiveIndices(
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inputVersions.filter((projVer) =>
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allSnapshots.some((gameVer) => gameVer.version === projVer),
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),
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allSnapshots,
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)
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output = [...snapshotVersionsAsRanges, ...output]
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} else {
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output = [...releaseVersionsAsRanges, ...output]
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}
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if (latestSnapshot && !output.includes(latestSnapshot)) {
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output = [latestSnapshot, ...output]
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}
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return output
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}
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const mcVersionRegex = /^([0-9]+.[0-9]+)(.[0-9]+)?$/
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type VersionRange = {
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major: string
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minor: number[]
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}
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function groupVersions(versions: string[], consecutive = false) {
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return versions
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.slice()
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.reverse()
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.reduce((ranges: VersionRange[], version: string) => {
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const matchesVersion = version.match(mcVersionRegex)
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if (matchesVersion) {
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const majorVersion = matchesVersion[1]
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const minorVersion = matchesVersion[2]
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const minorNumeric = minorVersion ? parseInt(minorVersion.replace('.', '')) : 0
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const prevInRange = ranges.find(
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(x) => x.major === majorVersion && (!consecutive || x.minor.at(-1) === minorNumeric - 1),
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)
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if (prevInRange) {
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prevInRange.minor.push(minorNumeric)
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return ranges
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}
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return [...ranges, { major: majorVersion, minor: [minorNumeric] }]
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}
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return ranges
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}, [])
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.reverse()
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}
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function groupConsecutiveIndices(versions: string[], referenceList: GameVersionTag[]) {
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if (!versions || versions.length === 0) {
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return []
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}
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const referenceMap = new Map()
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referenceList.forEach((item, index) => {
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referenceMap.set(item.version, index)
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})
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const sortedList: string[] = versions
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.slice()
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.sort((a, b) => referenceMap.get(a) - referenceMap.get(b))
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const ranges: string[] = []
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let start = sortedList[0]
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let previous = sortedList[0]
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for (let i = 1; i < sortedList.length; i++) {
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const current = sortedList[i]
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if (referenceMap.get(current) !== referenceMap.get(previous) + 1) {
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ranges.push(validateRange(`${previous}–${start}`))
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start = current
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}
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previous = current
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}
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ranges.push(validateRange(`${previous}–${start}`))
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return ranges
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}
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function validateRange(range: string): string {
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switch (range) {
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case 'rd-132211–b1.8.1':
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return 'All legacy versions'
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case 'a1.0.4–b1.8.1':
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return 'All alpha and beta versions'
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case 'a1.0.4–a1.2.6':
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return 'All alpha versions'
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case 'b1.0–b1.8.1':
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return 'All beta versions'
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case 'rd-132211–inf20100618':
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return 'All pre-alpha versions'
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}
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const splitRange = range.split('–')
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if (splitRange && splitRange[0] === splitRange[1]) {
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return splitRange[0]
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}
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return range
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}
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function formatMinecraftMinorVersion(major: string, minor: number): string {
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return minor === 0 ? major : `${major}.${minor}`
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}
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