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Modrinth-plus/apps/app-frontend/src/helpers/utils.js

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import { invoke } from '@tauri-apps/api/core'
import { get_full_path, get_mod_full_path } from '@/helpers/profile'
export async function isDev() {
return await invoke('is_dev')
}
Reworked app update flow (#3960) * Make theseus capable of logging messages from the `log` crate * Move update checking entirely into JS and open a modal if an update is available * Fix formatjs on Windows and run formatjs * Add in the buttons and body * Fix lint * Show update size in modal * Fix update not being rechecked if the update modal was directly dismissed * Slight UI tweaks * Fix lint * Implement skipping the update * Implement the Update Now button * Implement updating at next exit * Turn download progress into an error bar on failure * Restore 5 minute update check instead of 30 seconds * Fix PendingUpdateData being seen as a unit struct * Fix lint * Make CI also lint updater code * feat: create AppearingProgressBar component * feat: polish update available modal * feat: add error handling * Open changelog with tauri-plugin-opener * Run intl:extract * Update completion toasts (#3978) * Use single LAUNCHER_USER_AGENT constant for all user agents * Fix build on Mac * Request the update size with HEAD instead of GET * UI tweaks * lint * Fix lint * fix: hide modal header & add "Hide update reminder" button w/ tooltip * Run intl:extract * fix: lint issues * fix: merge issues * notifications.js no longer exists * Add metered network checking * Add a timeout to macOS is_network_metered * Fix tauri.conf.json * vibe debugging * Set a dispatch queue * Have a popup that asks you if you'd like to disable automatic file downloads if you're on a metered network * Move UpdateModal to modal package * Fix lint * Add a toggle for automatic downloads * Fix type Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com> Signed-off-by: Josiah Glosson <soujournme@gmail.com> * Redo updating UI and experience * lint * fix unlistener issue * remove unneeded translation keys * Fix expose issue * temp disable cranelift, tweak some messages * change version back * Clean up App.vue * move toast to top right * update reload icon * Fixed the bug!!!!!!!!!!!! * improve messages * intl:extract * Add liquid glass icon file * not you! * use dependency injection * lint on apple icon * Fix imports, move download size to button * change update check back to 5 mins * lint + move to providers * intl:extract --------- Signed-off-by: Cal H. <hendersoncal117@gmail.com> Signed-off-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Calum <calum@modrinth.com> Co-authored-by: Prospector <prospectordev@gmail.com> Co-authored-by: Cal H. <hendersoncal117@gmail.com> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
2025-09-29 09:28:31 -06:00
export async function areUpdatesEnabled() {
return await invoke('are_updates_enabled')
}
export async function getUpdateSize(updateRid) {
return await invoke('get_update_size', { rid: updateRid })
}
export async function enqueueUpdateForInstallation(updateRid) {
return await invoke('enqueue_update_for_installation', { rid: updateRid })
}
export async function removeEnqueuedUpdate() {
return await invoke('remove_enqueued_update')
}
// One of 'Windows', 'Linux', 'MacOS'
export async function getOS() {
return await invoke('plugin:utils|get_os')
}
Reworked app update flow (#3960) * Make theseus capable of logging messages from the `log` crate * Move update checking entirely into JS and open a modal if an update is available * Fix formatjs on Windows and run formatjs * Add in the buttons and body * Fix lint * Show update size in modal * Fix update not being rechecked if the update modal was directly dismissed * Slight UI tweaks * Fix lint * Implement skipping the update * Implement the Update Now button * Implement updating at next exit * Turn download progress into an error bar on failure * Restore 5 minute update check instead of 30 seconds * Fix PendingUpdateData being seen as a unit struct * Fix lint * Make CI also lint updater code * feat: create AppearingProgressBar component * feat: polish update available modal * feat: add error handling * Open changelog with tauri-plugin-opener * Run intl:extract * Update completion toasts (#3978) * Use single LAUNCHER_USER_AGENT constant for all user agents * Fix build on Mac * Request the update size with HEAD instead of GET * UI tweaks * lint * Fix lint * fix: hide modal header & add "Hide update reminder" button w/ tooltip * Run intl:extract * fix: lint issues * fix: merge issues * notifications.js no longer exists * Add metered network checking * Add a timeout to macOS is_network_metered * Fix tauri.conf.json * vibe debugging * Set a dispatch queue * Have a popup that asks you if you'd like to disable automatic file downloads if you're on a metered network * Move UpdateModal to modal package * Fix lint * Add a toggle for automatic downloads * Fix type Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com> Signed-off-by: Josiah Glosson <soujournme@gmail.com> * Redo updating UI and experience * lint * fix unlistener issue * remove unneeded translation keys * Fix expose issue * temp disable cranelift, tweak some messages * change version back * Clean up App.vue * move toast to top right * update reload icon * Fixed the bug!!!!!!!!!!!! * improve messages * intl:extract * Add liquid glass icon file * not you! * use dependency injection * lint on apple icon * Fix imports, move download size to button * change update check back to 5 mins * lint + move to providers * intl:extract --------- Signed-off-by: Cal H. <hendersoncal117@gmail.com> Signed-off-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Calum <calum@modrinth.com> Co-authored-by: Prospector <prospectordev@gmail.com> Co-authored-by: Cal H. <hendersoncal117@gmail.com> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
2025-09-29 09:28:31 -06:00
export async function isNetworkMetered() {
return await invoke('plugin:utils|is_network_metered')
}
export async function openPath(path) {
return await invoke('plugin:utils|open_path', { path })
}
export async function highlightInFolder(path) {
return await invoke('plugin:utils|highlight_in_folder', { path })
}
export async function showLauncherLogsFolder() {
return await invoke('plugin:utils|show_launcher_logs_folder', {})
}
// Opens a profile's folder in the OS file explorer
export async function showProfileInFolder(path) {
const fullPath = await get_full_path(path)
return await openPath(fullPath)
}
export async function highlightModInProfile(profilePath, projectPath) {
const fullPath = await get_mod_full_path(profilePath, projectPath)
return await highlightInFolder(fullPath)
}
export async function restartApp() {
return await invoke('restart_app')
}
export const releaseColor = (releaseType) => {
switch (releaseType) {
case 'release':
return 'green'
case 'beta':
return 'orange'
case 'alpha':
return 'red'
default:
return ''
}
}
Direct World Joining (#3457) * Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00
export async function copyToClipboard(text) {
await navigator.clipboard.writeText(text)
Direct World Joining (#3457) * Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00
}