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Modrinth-plus/packages/app-lib/Cargo.toml

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[package]
name = "theseus"
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version = "0.9.3"
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authors = ["Jai A <jaiagr+gpg@pm.me>"]
edition = "2021"
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[dependencies]
bytes = "1"
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serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
serde_ini = "0.2.0"
toml = "0.8.12"
sha1_smol = { version = "1.0.0", features = ["std"] }
sha2 = "0.10.8"
url = "2.2"
uuid = { version = "1.1", features = ["serde", "v4"] }
zip = "0.6.5"
async_zip = { version = "0.0.17", features = ["chrono", "tokio-fs", "deflate", "bzip2", "zstd", "deflate64"] }
flate2 = "1.0.28"
tempfile = "3.5.0"
urlencoding = "2.1.3"
dashmap = { version = "6.0.1", features = ["serde"] }
chrono = { version = "0.4.19", features = ["serde"] }
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daedalus = { path = "../../packages/daedalus" }
dirs = "5.0.1"
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regex = "1.5"
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sys-info = "0.9.0"
sysinfo = "0.30.8"
thiserror = "1.0"
Commonized networking (#3310) * Fix not being able to connect to local friends socket * Start basic work on tunneling protocol and move some code into a common crate * Commonize message serialization logic * Serialize Base62Ids as u64 when human-readability is not required * Move ActiveSockets tuple into struct * Make CI run when rust-common is updated CI is currently broken for labrinth, however * Fix theseus-release.yml to reference itself correctly * Implement Labrinth side of tunneling * Implement non-friend part of theseus tunneling * Implement client-side except for socket loop * Implement the socket loop Doesn't work though. Debugging time! * Fix config.rs * Fix deadlock in labrinth socket handling * Update dockerfile * switch to workspace prepare at root level * Wait for connection before tunneling in playground * Move rust-common into labrinth * Remove rust-common references from Actions * Revert "Update dockerfile" This reverts commit 3caad59bb474ce425d0b8928d7cee7ae1a5011bd. * Fix Docker build * Rebuild Theseus if common code changes * Allow multiple connections from the same user * Fix test building * Move FriendSocketListening and FriendSocketStoppedListening to non-panicking TODO for now * Make message_serialization macro take varargs for binary messages * Improve syntax of message_serialization macro * Remove the ability to connect to a virtual socket, and disable the ability to listen on one * Allow the app to compile without running labrinth * Clippy fix * Update Rust and Clippy fix again --------- Co-authored-by: Jai A <jaiagr+gpg@pm.me>
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either = "1.13"
tracing = "0.1.37"
tracing-subscriber = { version = "0.3.18", features = ["chrono", "env-filter"] }
tracing-error = "0.2.0"
paste = { version = "1.0" }
tauri = { version = "2.0.0-rc", optional = true }
indicatif = { version = "0.17.3", optional = true }
async-tungstenite = { version = "0.27.0", features = ["tokio-runtime", "tokio-rustls-webpki-roots"] }
futures = "0.3"
reqwest = { version = "0.12.3", features = ["json", "stream", "deflate", "gzip", "brotli", "rustls-tls", "charset", "http2", "macos-system-configuration"], default-features = false }
tokio = { version = "1", features = ["full"] }
async-recursion = "1.0.4"
notify = { version = "6.1.1", default-features = false }
notify-debouncer-mini = { version = "0.4.1", default-features = false }
lazy_static = "1.4.0"
dunce = "1.0.3"
whoami = "1.4.0"
discord-rich-presence = "0.2.4"
p256 = { version = "0.13.2", features = ["ecdsa"] }
rand = "0.8"
byteorder = "1.5.0"
base64 = "0.22.0"
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sqlx = { version = "0.8.2", features = [ "runtime-tokio", "sqlite", "macros" ] }
ariadne = { path = "../ariadne" }
Commonized networking (#3310) * Fix not being able to connect to local friends socket * Start basic work on tunneling protocol and move some code into a common crate * Commonize message serialization logic * Serialize Base62Ids as u64 when human-readability is not required * Move ActiveSockets tuple into struct * Make CI run when rust-common is updated CI is currently broken for labrinth, however * Fix theseus-release.yml to reference itself correctly * Implement Labrinth side of tunneling * Implement non-friend part of theseus tunneling * Implement client-side except for socket loop * Implement the socket loop Doesn't work though. Debugging time! * Fix config.rs * Fix deadlock in labrinth socket handling * Update dockerfile * switch to workspace prepare at root level * Wait for connection before tunneling in playground * Move rust-common into labrinth * Remove rust-common references from Actions * Revert "Update dockerfile" This reverts commit 3caad59bb474ce425d0b8928d7cee7ae1a5011bd. * Fix Docker build * Rebuild Theseus if common code changes * Allow multiple connections from the same user * Fix test building * Move FriendSocketListening and FriendSocketStoppedListening to non-panicking TODO for now * Make message_serialization macro take varargs for binary messages * Improve syntax of message_serialization macro * Remove the ability to connect to a virtual socket, and disable the ability to listen on one * Allow the app to compile without running labrinth * Clippy fix * Update Rust and Clippy fix again --------- Co-authored-by: Jai A <jaiagr+gpg@pm.me>
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[target.'cfg(windows)'.dependencies]
winreg = "0.52.0"
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[features]
tauri = ["dep:tauri"]
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cli = ["dep:indicatif"]