Moved buttons to widget subfolder, Changed input detection method

This commit is contained in:
Marcel Konrad committed 2020-10-16 14:38:23 +02:00
1 parent 565361ebeb
commit 021298e6f5
13 files changed
+3 -3

No files matched your search

@@ -30,15 +30,15 @@ public class KeyHandler
{
if(Minecraft.getInstance() != null && Minecraft.getInstance().currentScreen == null)
{
if(KEY_WORLD_HANDLER.isPressed())
if(KEY_WORLD_HANDLER.isKeyDown())
{
ActionHelper.displayGui();
}
else if(KEY_WORLD_HANDLER_POS1.isPressed() && Config.getSettings().shortcutKeys())
else if(KEY_WORLD_HANDLER_POS1.isKeyDown() && Config.getSettings().shortcutKeys())
{
BlockHelper.setPos1(BlockHelper.getFocusedBlockPos());
}
else if(KEY_WORLD_HANDLER_POS2.isPressed() && Config.getSettings().shortcutKeys())
else if(KEY_WORLD_HANDLER_POS2.isKeyDown() && Config.getSettings().shortcutKeys())
{
BlockHelper.setPos2(BlockHelper.getFocusedBlockPos());
}